When Google initially announced Stadia, its cloud-based games service, the company also announced a proprietary game studio. Stadia Games and Entertainment was supposed to release exclusive titles for the new platform. And yet, Google has changed its mind and is in the process of shutting down its internal game studios.
“As our focus is on proven Stadia technology and on deepening our business partnerships, we have decided not to invest further in bringing exclusive content from our internal SG&E development team, beyond the games planned for the short term, “wrote Google Stadia vice president and general manager Phil Harrison in a blog post.
That’s right, the company hasn’t released a single game under the Stadia brand yet but it’s already over. It’s a strange move because Google has made significant investments in the space. He originally set up a studio in Montreal, Canada and acquired Typhoon Studios. He then opened another studio in Los Angeles.
Jade Raymond ran Google’s proprietary studios. She has worked in the video game industry for over 15 years. She was notably a producer for Ubisoft in Montreal working on the first Assassin’s Creed games. She also worked for Electronic Arts on an unreleased solo Star Wars video game.
Today’s news also means Raymond is leaving Google. Other Google employees working for Stadia Games and Entertainment will fill new positions.
Going forward, Stadia will focus on third-party games. The company claims Cyberpunk 2077 has been very popular on the cloud gaming platform, for example. It allows you to run the game on a server in a data center near you and stream the video stream to your device.
Many readers will likely think that Google could shut down Stadia soon, as the company has shut down a number of services in the past. The company wants to be reassuring.
“We are committed to the future of cloud gaming and will continue to do our part to move this industry forward. Our goal remains focused on creating the best possible platform for gamers and the best technology for our partners, bringing these experiences to life for people around the world, ”writes Harrison.
But do you believe it?